Fix the shot. Then trust it.

A dedicated shooting rebuild — 18 sessions across 2 phases. Seven mechanical checkpoints from the base to the release, then transfer it to catch-and-shoot, off the dribble, contested, and fatigued. Fix the shot, then trust it.

View project

Info

Client:AO Hoops Athletes
Location:Utah County & Salt Lake County, UT
Year:2025

Services

Form Rebuild

7 Mechanical Checkpoints

Catch & Shoot

Off-the-Dribble

Contested & Fatigue

14-Spot Test-Out

Industries

  • Player Development
  • Youth Athletics
Repeatable shooting mechanics work at AO Hoops

Volume doesn't build a shot. Intention does.

Five hundred uncontested shots from one spot builds a workout shot, not a game shot. The Shooting Lab is a checkpoint-by-checkpoint rebuild — 18 sessions across 2 phases — that takes the shot apart from the base to the release, puts it back together with intention, and then proves it under the conditions a game actually creates.

The seven checkpoints

Every rep is measured against the mechanical chain, from the ground up:

The Base · The Pocket · The Path · The Set Point · The Release · The Arc · The Chain

Get the lower checkpoints wrong and everything above them is unstable. We build them in order, and we don't move up until the one below holds. The full phase-by-phase breakdown is below.

How progress gets tracked

  • 14-Spot Test-Out baseline tracked every session, so improvement is measured, not felt
  • Video self-check protocol with a Miss Diagnosis Tree — every miss is information, and you learn to read it
  • Shot Map tracking document for checkpoint quality over time
  • ACL prevention elements built into every warm-up — the shot doesn't matter if the body breaks down

What changes

A release you trust when the gym is loud and a hand is in your face. The same mechanics off any action — catch, pull-up, side-step, step-back — because they were built to survive whatever the game throws at them. Fix the shot. Then trust it.

The standard

Application-based. Limited spots. Apply and we'll be in touch within 48 hours.

The Curriculum

Two phases. Build the shot in close, then prove it under game conditions.

2 phases · 6 weeks · 18 sessions

Phase 1 · The Release Engine

Form

Fix the process. The results follow.

Available

Five checkpoints from the floor to the follow-through. The Base, The Pocket, The Path, The Set Point, and The Release — built one session at a time, layered precisely. Close-range work that feels too simple is the foundation everything else sits on.

Fix the shot. Then trust it.

Week 1

The Release Engine

Week 2

The Connected Shot

  • The Arc + The Chain
  • Mid-Range Integration
  • 50-Shot Assessment
Week 3

Range Extension

  • Power Through the Base
  • Three-Point Foundation
  • Phase 1 Gate
Phase 2 · Game Speed

Transfer

The gym shot becomes the game shot

Coming Soon

Catch-and-shoot off movement. Pull-up off the dribble. Contested release. Fatigue shooting. The form you built in Phase 1 gets tested under game conditions — screens, closeouts, movement, and pressure.

The gym shot becomes the game shot.

Week 4

Catch-and-Shoot

  • Off the Screen
  • Rhythm Shooting
  • Contested Catch
Week 5

Off the Dribble

  • Pull-Up Foundation
  • Step-Back + Side-Step
  • Live Dribble to Shot
Week 6

Prove It

  • Pressure Shooting
  • Fatigue Protocol
  • The Final Map

More work

View all work
Alex Oake coaching a complete-player development session at AO Hoops

Earned.

The flagship AO Hoops program — 45 sessions across 5 progressive levels. Skills, decision-making, and mental performance trained together in every session. You advance when the standard is met. Not before.

1-on-1 player development session at AO Hoops

1-on-1 Player Development

Individual sessions built around the exact skills, decisions, and habits holding you back. No template. No group reps. A direct attack on the things between where you are and where you want to be.

Small group training session at AO Hoops

Small Group Training

3–5 athletes per session. Mixed positions on purpose. Live reps, real consequences, group accountability. The environment skill work alone can't replicate.